Case Study

CASE STUDY: KINECT

CASE STUDY: KINECT

Pages 8 Pages

Microsoft Game Studios harnessed Herrmann software to blend wild creativity with disciplined structure and science, developing "Kinect Adventures"—a pack-in game for broad consumer appeal on Xbox 360's Kinect—in a compressed timeframe. Facing the challenge of expanding beyond a devoted fan base to drive innovation, growth, and competitiveness, the team used Whole Brain® Thinking via Herrmann tools for cognitive diversity profiling. This optimized collaboration across thinking styles, accelerated ideation to execution, ensured inclusive design, and delivered a hit game showcasing Kinect's wide versatility.

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