Case Study
Digital Platform for Learning
Digital Platform for Learning CREATING ATraditional teaching methods are being replaced by a more experiential approach using technology as a tool for transformation. As a leading publisher of books for schools and universities, the client wanted to provide students with a digital platform for learning. The platform offers courses based on existing school/university curriculum with integrated assessments for self evaluation and a gamified learning experience. The company faced several challenges while offering courses for students. The existing web platform was not interactive or intuitive Absence of a mobile platform to facilitate learning The need to reduce time and effort involved in creating learning content Keeping track of courses and participants was cumbersome QBurst developed
